PelPix says that the ep2_intro map was identical to the ending of Half-Life 2: Episode 1, the only difference being the Citadel, which disintigrates into the air as the train speeds away.The files posted were 2 overview VTFs, from the maps "ep2_intro.bsp" and "devtest.bsp." The "devtest" map was already publically availible in the NVidia Sheild ports of Half-Life 2 and the Episodes. Jaycie links to an old Facepunch post from 2013 talking about mysterious files included in the (then new) Steampipe updates.Nothing I posted is from the dev repo and these people or whoever leaked to them are probably gonna get in deep shit for this ![]()
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